libnavajo
web server for static and dynamic pages developement in C++
WebSocket Member List

This is the complete list of members for WebSocket, including all inherited members.

getClientSendingMaxLatency()WebSocketinline
isUsingCompression()WebSocketinline
isUsingNaggleAlgo() (defined in WebSocket)WebSocketinline
newConnectionRequest(HttpRequest *request)WebSocketinline
onBinaryMessage(WebSocketClient *client, const unsigned char *message, size_t len, const bool fin)WebSocketinlinevirtual
onCloseCtrlFrame(WebSocketClient *client, const unsigned char *message, size_t len)WebSocketinlinevirtual
onClosing(WebSocketClient *client)WebSocketinlinevirtual
onOpening(HttpRequest *request)WebSocketinlinevirtual
onPingCtrlFrame(WebSocketClient *client, const unsigned char *message, size_t len)WebSocketinlinevirtual
onPongCtrlFrame(WebSocketClient *client, const unsigned char *message, size_t len)WebSocketinlinevirtual
onTextMessage(WebSocketClient *client, const std::string &message, const bool fin)WebSocketinlinevirtual
removeAllClients()WebSocketinline
removeClient(WebSocketClient *client, bool cs=false)WebSocketinline
removeClient(HttpRequest *request)WebSocketinline
sendBroadcastBinaryMessage(const unsigned char *message, size_t length, bool fin=true)WebSocketinline
sendBroadcastCloseCtrlFrame(const unsigned char *message, size_t length)WebSocketinline
sendBroadcastCloseCtrlFrame(const std::string &reasonMsg="")WebSocketinline
sendBroadcastPingCtrlFrame(const unsigned char *message, size_t length)WebSocketinline
sendBroadcastPingCtrlFrame(const std::string &message)WebSocketinline
sendBroadcastPongCtrlFrame(const unsigned char *message, size_t length)WebSocketinline
sendBroadcastPongCtrlFrame(const std::string &message)WebSocketinline
sendBroadcastTextMessage(const std::string &message, bool fin=true)WebSocketinline
setClientSendingMaxLatency(unsigned short ms)WebSocketinline
setUseCompression(bool compression)WebSocketinline
setUseNaggleAlgo(bool naggle) (defined in WebSocket)WebSocketinline
WebSocket(bool compression=true) (defined in WebSocket)WebSocketinline
~WebSocket() (defined in WebSocket)WebSocketinline